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War
Remove the jokers and split the deck evenly (26 each), face down in front of each player.
Flip your top cards at the same time — highest wins both (2 low, ace high). Won cards go to the bottom of your pile.
A tie means war: both lay 3 cards face down and flip one more. Highest face-up card takes all ten. Tie again = new war.
- Penalty: both drink 2 when a war starts.
- The loser of a war drinks 3.
- Bonus: lose a card to a face card, drink 1.
Play until one player holds the whole deck.